Tuesday 12pm, 2 December 2014
User Experience Architect - Kinoma
The promise of the Internet of Things is attracting a steady stream of product developers, including both seasoned NPD professionals and curious amateurs. High profile commercial successes like the Nest Thermostat, Dropcam, and Philips Hue have drawn people in. Crowdfunding victories for projects like Pebble, LIFX, and the Anova Precision Cooker have given hope for sustaining nascent businesses. There has never been a more exciting time to experiment with innovative consumer electronic designs.
But it takes more than a dream and a Kickstarter campaign to build an IoT product. The path from first sketch to last unit off the production line is fraught with peril, and those walking it for the first time often need help. Unfortunately, the design tools built to light the way are primitive by the standards of other design fields. At best, they are to the point where they make product development possible – but they are a long ways from usable.
Andy Carle is User Experience Architect and Kinoma Create product lead for the Kinoma team at Marvell Semiconductor. He leads the group’s efforts on prototype engineering, usability science, and UX strategy. Andy earned his PhD in HCI/Computer Science from UC Berkeley, where he was a proud member of the Berkeley Institute of Design. Away from the office, he is an avid curler and gamer, and the biggest Kansas City Royals fan west of the Rockies.