Tuesday 12pm, 10 October 2017
Designing Social Systems for Complex Creative Work
Research Scientist - Adobe Research
Creative communities and tools on the web have made it possible for creators to share their work with a large audience of fans and peers. However, current tools are designed around impressive final products, resulting in a limited view of others' creative processes. Exposing creative process in creative communities and tools can instead lead to opportunities for discussion, support, and learning. In this talk, I’ll describe three projects through which I explore how to help creators support each other as they work by designing online communities to mimic studios rather than galleries, scaffolding novice work with patterns based on expert practice, and letting reflection drive flexible collaboration.
Talk video: https://youtu.be/6HoaBwW2xLQ
Joy is a human-computer interaction research scientist at Adobe Systems. Her research interests focuses on social computing and creativity on the web. In 2017, she received her Ph.D. in computer science at Stanford University, where she was advised by Michael Bernstein. In 2011, she received her B.S. in computer science at the University of Washington, where she discovered her interest in human-computer interaction research working with Richard Ladner, Eve Riskin, and Jake Wobbrock.